It goes without saying that most parents would rather not want their children to be playing too many video games. There's no question as to why this is the case, since too much gaming during a single day can lead to problems ranging from stunted social growth to obesity. However, did you know that there might actually be a couple of benefits associated with gaming? This is where Staten Island pediatrics should make note of his widely-popular activity.
Even though this is a subject for various medical establishments, GPM Pediatrics included, to focus on, the positives of video games are not new. There's always been this belief that gaming, when done in moderation, can actually help to develop such skills as hand-to-eye coordination and reading comprehension. What this means is that video games aren't exactly the "toys" everyone believes them to be. There are hidden benefits associated with them, as specialists in Staten Island pediatrics can attest to.
A report was posted on PBS and it went into detail about moderate video game playing done by those between 10 and 15 years of age. Keep in mind that if children take it upon themselves to play an hour or less each and every day, improvements can be seen in both quality of life as well as social and psychological improvement. The article also mentioned that fewer "externalizing and internalizing problems" were seen. To put it simply, this story placed a positive light on the subject of gaming.
Even though video games can be helpful, the truth of the matter is that they have a tendency to be abused when care isn't taken. The article stated that if a child was to play more than three hours every single day, decreases in social growth and activity may be observed. It goes without saying that no child should be positioned in front of a TV screen, day after a day, with a controller in his or her hands. Growth, to a greater degree, must be done in the outside world amongst real people; video games can only aid the process.
It goes without saying that gaming should be regulated so that it isn't done excessively from day to day. Even still, there are benefits to consider if this is modified to only where an hour or so is allocated for each day. When this is done, parents will not have to stress about their children becoming too obsessive and children will be able to possibly grow on various mental fronts. Hopefully this study is viewed as another example of gaming being done to help children as opposed to hinder them.
Even though this is a subject for various medical establishments, GPM Pediatrics included, to focus on, the positives of video games are not new. There's always been this belief that gaming, when done in moderation, can actually help to develop such skills as hand-to-eye coordination and reading comprehension. What this means is that video games aren't exactly the "toys" everyone believes them to be. There are hidden benefits associated with them, as specialists in Staten Island pediatrics can attest to.
A report was posted on PBS and it went into detail about moderate video game playing done by those between 10 and 15 years of age. Keep in mind that if children take it upon themselves to play an hour or less each and every day, improvements can be seen in both quality of life as well as social and psychological improvement. The article also mentioned that fewer "externalizing and internalizing problems" were seen. To put it simply, this story placed a positive light on the subject of gaming.
Even though video games can be helpful, the truth of the matter is that they have a tendency to be abused when care isn't taken. The article stated that if a child was to play more than three hours every single day, decreases in social growth and activity may be observed. It goes without saying that no child should be positioned in front of a TV screen, day after a day, with a controller in his or her hands. Growth, to a greater degree, must be done in the outside world amongst real people; video games can only aid the process.
It goes without saying that gaming should be regulated so that it isn't done excessively from day to day. Even still, there are benefits to consider if this is modified to only where an hour or so is allocated for each day. When this is done, parents will not have to stress about their children becoming too obsessive and children will be able to possibly grow on various mental fronts. Hopefully this study is viewed as another example of gaming being done to help children as opposed to hinder them.
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Kindly contact GPM Pediatrics if you have any queries about Staten Island pediatrics and the benefits that it can grant.
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